MULTIPLAYER CIVILIZATION BUILDING
What Will Your Civilization Become?
Rebirth is being built so a civilization is defined by more than its size. Where you settle, what you produce, which strengths you develop and how you relate to the wider realm all shape what your civilization becomes.
Identity
Emergent
Strengths
Specialized
Legacy
Persistent
BUILD WITH A PURPOSE
Growth is more interesting when it changes your role in the world
Civilization building in Rebirth is being designed around connected choices. Expanding production can affect trade. Geography can shape specialization. Exploration can open new options. Relationships can create security, opportunity or dependence.
The choices that define a civilization
There should not be one correct path from small settlement to identical empire.
Settlement
Choose where to establish and develop the places your civilization depends on.
Infrastructure
Invest in the foundations that support production, movement and long-term growth.
Production
Decide which resources and goods deserve limited capacity and attention.
Specialization
Develop strengths that distinguish your civilization from its neighbors.
Relationships
Trade, cooperate and negotiate with powers whose interests intersect with yours.
Exploration
Look beyond current borders for opportunities that can change your future direction.
IDENTITY THROUGH SPECIALIZATION
Do not become good at everything. Become important for something.
Rebirth is being built to resist the familiar strategy-game endpoint where every mature civilization produces everything for itself. Specialization can give a civilization an economic identity and create reasons for other players to care about its success, access or cooperation.
Geography
Constraint
Your region helps determine which paths are naturally attractive.
Investment
Choice
What you develop reinforces some strengths over others.
Demand
Relevance
Other civilizations give those strengths strategic value.
ECONOMY
↗Become part of a connected market
Production and scarcity are intended to connect your civilization to the needs of others.
Explore the economyDIPLOMACY
↗Turn relationships into strategy
Neighbors, partners and rivals can shape what is possible for your civilization.
Explore diplomacyEXPLORATION
↗Let discovery change your plans
Unknown regions and expeditions can create new directions for development.
Explore expeditionsPERSISTENT REALMS
↗Build inside a world that keeps moving
Your civilization's role matters because settlements, relationships and history continue around it.
Explore persistent realmsLEGACY
A civilization can matter after it stops being powerful
Through the World Chronicle, important cities, wars, discoveries, alliances and political changes are intended to remain part of the realm's history. Your civilization's legacy is not only what it controls today, but what it changes for the players who come after it.
Cities
Places
Important settlements can accumulate meaning through the events around them.
Events
History
Turning points can remain visible after their immediate consequences pass.
Realm
Context
Later civilizations inherit a world shaped by earlier ones.
Build a civilization with a place in the world.
Prepare for Rebirth and decide what the first civilizations of a new realm will become.